A PF2e damage simulator.
- C++ 98.2%
- CMake 1.7%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
Changes to be committed: modified: inc/character.h modified: inc/main.h deleted: inc/statblocks.h modified: src/character.cpp modified: src/main.cpp modified: src/statblocks.cpp |
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| inc | ||
| src | ||
| tests | ||
| .gitignore | ||
| CMakeLists.txt | ||
| LICENSE | ||
| README.md | ||
Damage-Simulator
A PF2e damage simulator.
How to build (Linux for now)
-
install cmake
ubuntu/Debian:
apt install cmakeFedora:
dnf install cmakeArch:
pacman -S cmake -
create a build directory in the project. in the project root directory run:
mkdir build -
set the CMake build directory
cmake -B build -
Build the project
cmake --build build -
The executable will be in the build/src directory.